audio-skin
Accessible audio controls for playback, seeking, volume, speed, and feedback
Use it for an audio player with a familiar full control set.
Use the packaged preset
<script type="module">
import '@videojs/html/audio/player';
import '@videojs/html/audio/skin';
</script>
<audio-player>
<audio-skin>
<audio src="audio.mp3"></audio>
</audio-skin>
</audio-player>Install editable source
Install this Skin and its exact dependencies with Shadcn, or copy the same generated files manually. The Player and media remain package imports.
Add the @videojs namespace for the htmltailwind catalog, then install the editable source.
{
"registries": {
"@videojs": "https://shadcn.videojs.org/r/html/{name}.json"
}
}pnpm dlx shadcn@latest add @videojs/audioInstalls editable Default Audio Skin source under `@components/videojs/skins/audio`. Requires `@videojs/html@10.0.0-beta.32`; import the matching Player and media registrations before using the installed light-DOM template.
Copy the exact files below and install these packages: @videojs/html@10.0.0-beta.32.
Add the @videojs namespace for the htmlcss catalog, then install the editable source.
{
"registries": {
"@videojs": "https://shadcn.videojs.org/r/html/css/{name}.json"
}
}pnpm dlx shadcn@latest add @videojs/audioInstalls editable Default Audio Skin source under `@components/videojs/skins/audio`. Requires `@videojs/html@10.0.0-beta.32`; import the matching Player and media registrations before using the installed light-DOM template.
Copy the exact files below and install these packages: @videojs/html@10.0.0-beta.32.
Customize the skin
Packaged skins support --media-accent-color, --media-accent-text-color,--media-border-radius, and --media-scale-unit. Add your own class name and style values to the skin root.
See Customize skins for the complete styling and ownership workflow.
Behavior and API
- The packaged export is
AudioSkinin React and<audio-skin>in HTML. - The on-demand preset includes duration and seeking behavior.
- Default exposes the full primary and secondary control regions.
For player state and feature details, see Presets. For the UI building blocks, see UI components.